#!/bin/bash # Author: Evan Hemsley # Usage: ./install.sh # This file is heavily borrowed from Caleb Cornett's template install script. # Get the directory of this script MY_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )" FNA_VERSION=21.04 readlinkf(){ perl -MCwd -e 'print Cwd::abs_path shift' "$1";} # Checks if git is installed function checkGit() { git --version > /dev/null 2>&1 if [ ! $? -eq 0 ]; then echo >&2 "ERROR: Git is not installed. Please install git to download FNA." exit 1 fi } # Pulls FNA from github function pullFNA() { checkGit git submodule add https://github.com/FNA-XNA/FNA.git echo "Updating to the latest git version of FNA..." git submodule update --init --recursive if [ $? -eq 0 ]; then echo "Finished updating!" else echo >&2 "ERROR: Unable to update." exit 1 fi } # Downloads and extracts prepackaged archive of native libraries ("fnalibs") function getLibs() { # Downloading echo "Downloading latest fnalibs..." curl http://fna.flibitijibibo.com/archive/fnalibs.tar.bz2 > "$MY_DIR/fnalibs.tar.bz2" if [ $? -eq 0 ]; then echo "Finished downloading!" else >&2 echo "ERROR: Unable to download successfully." exit 1 fi # Decompressing echo "Decompressing fnalibs..." mkdir -p "$MY_DIR"/fnalibs tar xjC "$MY_DIR"/fnalibs -f "$MY_DIR"/fnalibs.tar.bz2 if [ $? -eq 0 ]; then echo "Finished decompressing!" echo "" rm "$MY_DIR"/fnalibs.tar.bz2 else >&2 echo "ERROR: Unable to decompress successfully." exit 1 fi } getLibs read -p "Enter your project name or 'exit' to quit: " newProjectName if [[ $newProjectName = 'exit' || -z "$newProjectName" ]]; then exit 1 fi # copy everything into new dir NEW_PROJECT_DIR="$MY_DIR/../$newProjectName" cp -R "$MY_DIR" "$NEW_PROJECT_DIR" cd "$NEW_PROJECT_DIR" files=(ProjectName.Core.sln ProjectName.Framework.sln .gitignore ProjectName/ProjectName.Core.csproj ProjectName/ProjectName.Framework.csproj ProjectName/ProjectNameGame.cs ProjectName/Program.cs .vscode/tasks.json .vscode/launch.json) for file in "${files[@]}"; do sed -i -e "s/ProjectName/$newProjectName/g" "./$file" if [ "$(uname)" == "Darwin" ]; then rm ./${file}-e fi done mv ./ProjectName.Core.sln "./$newProjectName.Core.sln" mv ./ProjectName.Framework.sln "./$newProjectName.Framework.sln" mv ./ProjectName/ProjectName.Core.csproj "./ProjectName/$newProjectName.Core.csproj" mv ./ProjectName/ProjectName.Framework.csproj "./ProjectName/$newProjectName.Framework.csproj" mv ./ProjectName/ProjectNameGame.cs ./ProjectName/${newProjectName}Game.cs mv ./ProjectName "./$newProjectName" rm ./install.sh rm ./LICENSE rm -rf .git git init pullFNA dotnet sln ${newProjectName}.Framework.sln add FNA/FNA.csproj dotnet sln ${newProjectName}.Core.sln add FNA/FNA.Core.csproj echo "Project $newProjectName created at: " if [ "$(uname)" == "Darwin" ]; then echo $(readlinkf $NEW_PROJECT_DIR) else echo $(readlink -f $NEW_PROJECT_DIR) fi