diff --git a/android/build.ndk.cmd b/android/build.ndk.cmd new file mode 100644 index 0000000..5e297e4 --- /dev/null +++ b/android/build.ndk.cmd @@ -0,0 +1,8 @@ + +cd /d %~dp0 +mkdir buildandroid + +call ndk-build NDK_PROJECT_PATH=null APP_BUILD_SCRIPT=Android.mk APP_ABI="armeabi-v7a arm64-v8a x86 x86_64" APP_PLATFORM=android-16 APP_MODULES="SDL2 FAudio_static FAudioGMS" NDK_OUT=buildandroid\obj NDK_LIBS_OUT=buildandroid\lib + +xcopy /e /r /y buildandroid\lib ..\gamemaker\extensions\FAudioGMS\AndroidSource\libs +rd /s /q buildandroid diff --git a/gamemaker/extensions/FAudioGMS/AndroidSource/Sdk/org.screwyoyo.faudiogms/src/main/java/org/screwyoyo/faudiogms/FAudioGMSNative.java b/gamemaker/extensions/FAudioGMS/AndroidSource/Sdk/org.screwyoyo.faudiogms/src/main/java/org/screwyoyo/faudiogms/FAudioGMSNative.java index 06c16d5..bfd143f 100644 --- a/gamemaker/extensions/FAudioGMS/AndroidSource/Sdk/org.screwyoyo.faudiogms/src/main/java/org/screwyoyo/faudiogms/FAudioGMSNative.java +++ b/gamemaker/extensions/FAudioGMS/AndroidSource/Sdk/org.screwyoyo.faudiogms/src/main/java/org/screwyoyo/faudiogms/FAudioGMSNative.java @@ -23,7 +23,7 @@ public class FAudioGMSNative public native double FAudioGMS_SoundInstance_Stop(double soundInstanceID); public native double FAudioGMS_SoundInstance_SetPlayRegion(double soundInstanceID, double startInMilliseconds, double endInMilliseconds); - public native double FAudioGMS_SoundInstance_SetLoop(double soundInstanceID, double loop); + public native double FAudioGMS_SoundInstance_SetLoop(double soundInstanceID, double loop); public native double FAudioGMS_SoundInstance_SetPan(double soundInstanceID, double pan); public native double FAudioGMS_SoundInstance_SetPitch(double soundInstanceID, double pitch); public native double FAudioGMS_SoundInstance_SetVolume(double soundInstanceID, double volume);