dofile_once("data/scripts/lib/utilities.lua") local entity_id = GetUpdatedEntityID() local x,y = EntityGetTransform( entity_id ) local vcomp = 0 local current = 1 local c = EntityGetComponent( entity_id, "VariableStorageComponent" ) if ( c ~= nil ) then for i,v in ipairs( c ) do local n = ComponentGetValue2( v, "name" ) if ( n == "shooter_part" ) then vcomp = v current = ComponentGetValue2( v, "value_int" ) break end end end if ( current > 0 ) and ( vcomp ~= 0 ) then if ( current <= 11 ) then local ch = EntityGetAllChildren( entity_id ) local i_ = 0 if ( ch ~= nil ) then for i,v in ipairs( ch ) do local comp = EntityGetFirstComponent( v, "GenomeDataComponent" ) if ( comp ~= nil ) then i_ = i_ + 1 if ( i_ == current ) then local px,py = EntityGetTransform( v ) shoot_projectile( entity_id, "data/entities/animals/maggot_tiny/orb.xml", px, py, 0, 0 ) break end end end end end current = current + 1 if ( current > 33 ) then current = 1 end ComponentSetValue2( vcomp, "value_int", current ) end