dofile_once("data/scripts/lib/utilities.lua") local entity_id = GetUpdatedEntityID() local x, y = EntityGetTransform( entity_id ) SetRandomSeed( x, y * entity_id ) local opts = { "wizard_tele", "wizard_dark", "wizard_poly", "wizard_homing", "wizard_weaken", "wizard_twitchy", "wizard_neutral", "wizard_hearty", "wizard_returner" } for i=1,1 do local rnd = Random( 1, #opts ) EntityLoad( "data/entities/animals/" .. opts[rnd] .. ".xml", x, y ) end EntityKill( entity_id )