dofile_once("data/scripts/lib/utilities.lua") local entity_id = GetUpdatedEntityID() local x,y = EntityGetTransform( entity_id ) local radius = 40 local t = EntityGetInRadiusWithTag( x, y, radius, "mortal" ) for i,v in ipairs( t ) do EntityAddRandomStains( v, CellFactory_GetType( "material_darkness" ), 20 ) end