dofile( "data/scripts/lib/utilities.lua" ) local entity_id = GetUpdatedEntityID() local pos_x, pos_y = EntityGetTransform( entity_id ) edit_component( entity_id, "VelocityComponent", function(comp,vars) local vel_x,vel_y = ComponentGetValueVector2( comp, "mVelocity" ) local angle = 0 - math.atan2(vel_y,vel_x) angle = angle + math.rad(10) vel_x = math.cos(angle) * 250 vel_y = 0-math.sin(angle) * 250 ComponentSetValueVector2( comp, "mVelocity", vel_x, vel_y) end)