dofile( "data/scripts/lib/utilities.lua" ) function collision_trigger() local entity_id = GetUpdatedEntityID() local pos_x, pos_y = EntityGetTransform( entity_id ) EntityLoad( "data/entities/animals/boss_limbs/boss_limbs.xml", pos_x, pos_y ) EntityLoad( "data/entities/particles/image_emitters/magical_symbol_fast.xml", pos_x, pos_y ) EntityKill( entity_id ) end