dofile_once( "data/scripts/lib/utilities.lua" ) local entity_id = GetUpdatedEntityID() local root_id = EntityGetRootEntity( entity_id ) local x,y = EntityGetTransform( root_id ) local players = EntityGetInRadiusWithTag( x, y, 300, "player_unit" ) if ( #players > 0 ) then EntityLoad( "data/entities/animals/boss_ghost/boss_ghost.xml", x, y ) EntityKill( root_id ) end