using RefreshCS; namespace Campari { public struct DepthStencilState { public bool DepthTestEnable; public Refresh.StencilOpState BackStencilState; public Refresh.StencilOpState FrontStencilState; public Refresh.CompareOp CompareOp; public bool DepthBoundsTestEnable; public bool DepthWriteEnable; public float MinDepthBounds; public float MaxDepthBounds; public bool StencilTestEnable; } }