import { CanvasHandler } from './canvas_handler'; import { FileHandler } from './file_handler'; import { FrameHandler } from './frame_handler'; import { IAnimationData } from './Interfaces/IAnimationData'; import { IFrame } from './Interfaces/IFrame'; export class Page { private static handleDragOver(evt: DragEvent) { if (evt !== null) { evt.stopPropagation(); evt.preventDefault(); evt.dataTransfer!.dropEffect = 'copy'; // Explicitly show this is a copy. } } private frameHandler: FrameHandler; private canvasHandler: CanvasHandler; private animationData: IAnimationData; public Load() { // defining blank slate animation data this.animationData = { pins: [], originX: 0, originY: 0, frameRate: 30, loop: true, frames: [ { filename: '', pinData: [] } ] }; this.canvasHandler = new CanvasHandler(document.getElementById('currentImage') as HTMLElement); this.frameHandler = new FrameHandler( document.getElementById('currentImage') as HTMLElement, document.getElementById('frameNumber') as HTMLElement ); const dropZone = document.getElementById('dropZone') as HTMLElement; dropZone.addEventListener('dragover', Page.handleDragOver, false); dropZone.addEventListener('drop', this.handleFileSelect, false); const keyDown = (event: KeyboardEvent) => { switch (event.keyCode) { case 39: { // right_arrow console.log('next frame action'); this.frameHandler.AdvanceFrames(1); break; } case 37: { // left arrow console.log('previous frame action'); this.frameHandler.AdvanceFrames(-1); break; } } }; document.addEventListener('keydown', keyDown); } private handleFileSelect = async (event: DragEvent) => { event.stopPropagation(); event.preventDefault(); const filenames = await FileHandler.ProcessImages(event.dataTransfer!.files); this.frameHandler.loadFrames(filenames); const newFrames: IFrame[] = []; for (let i = 0; i < event.dataTransfer!.files.length; i++) { newFrames.push({ filename: event.dataTransfer!.files[i].name, pinData: [] }); } this.animationData.frames = newFrames; console.log(this.animationData); }; }